Ulster never recovered from the last war. Thirty years of decline has left the remote town of Mund isolated on the frontier. Ravaged by siege and plague in war a generation ago, Mund is a shadow of what it once was. However, its people are a tough breed and still manage a decent life in the fertile valley. Intermittent contact with their enemies of old in Carcosa far to the east provides a trickle of trade. And then there is the small but inevitable presence of adventurers wanting to pick over the carcass of the Netheril wasteland.
What truths lie in the thousand thousand rumors and stories about the wastes? Grab your staff and strap on a sword and go find out. Fortune or failure, glory or death; who can say what lies there?
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