Riverthorn, Lark, Whitestaff, Lagran, and Grayson meet up at the Copper Ram. Upon spying a new job posting on the board, they headed off to the Dwarven Trade Mission to speak to Mr. Martell about it. He griped about hiring five travellers, but relented. They agreed to travel to Arrox and back (two months’ travel) looking for Fizwin the merchant for 50 gold apiece, up front.
After a pleasant evening in the Ram’s common room, we head East out of Bridgetown. Five days into the trip, we were accosted by bandits. One of the bandits was kind enough (due to the gnomish blade at his throat) to explain that his boss, “The Blade,” had been sacking caravans and holding merchants for ransom in an abandoned farm close to the road.
After some discussion, we decided to set up for an ambush. This catches the last of the bandits who accosted us, since he didn’t tell the Blade he fucked up. Therefore, we decided to check out the farm where the clueless Blade and his band holed up.
Lark checked out the farm first. The sight of a bear being baited by dogs pissed her off. We crept off towards the farm. Lark takes one out immediately. Riverthorn puts the dogs to sleep. Then the fight ensues.
We ended up defeating the Blade and most of his bandits, but his lieutenant, a woman, got away. We rescued Fizwin and a young man named Ansel, although Whitestaff and Lagran were gravely injured. Lagron recovered the box for her Master, seal intact. Lagran and Ansel said they heard the bandits talking about selling their other prisoners to someone named Abon, before the bandits took those other people away.
The Blade confirms that Abon is a slaver who meets him on the Dark Road, near a stone shaped like a bird.
We camped overnight and looted the bandits’ treasure.